This documentation constantly improves and is under construction
This plugin allows you to interact with the window of your game or the window of any other process using this in combination with the .exe Extension.
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⭐
Reviews (These are the written reviews from the old Unreal Engine Marketplace)
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ℹ️ Important notes:
- The showcase level was removed
- Some nodes do not work in standalone but every node works in launch / package!
- The “Optional Window ID” input is only relevant for you if you own the .exe Extension or the Multi Window Extension
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<img src="/icons/wall_gray.svg" alt="/icons/wall_gray.svg" width="40px" /> **All Nodes (**🏗️ = I am currently working on finishing the docs for that) You can click on each node for all the details
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Window Extension Nodes
Note for myself: Add showcase tutorial for recreating :)
shopsite_: node descr. + var
Set Window Icon
- Make sure to use a texture that has an aspect ratio of 1:1. The icon should be for example 16x16 or 32x32 or 48x48 or 256x256. You can also use your own size like 200x200. Texture over 256x256 will look weird and will loose details.
- In your texture settings, make sure to enable “NoMipmaps”
- Make sure to set the texture group to “UI”
- Make sure to set it to UserInterface2D
- Transparent images are also supported
- Make sure not to input an invalid OptionalWindowID
- In PIE, the icon in the top left corner wont change
