<aside> 🔥

New Feature

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With the latest updated versions V.2.1 & V2.2 you can now disable any error message in the settings. Here is how:

How to Disable Error Messages

<aside> ⚡ Jump Links

  1. Welcome
  2. Installing The Plugin
  3. Enabling The Plugin
  4. Preparing The Project For Use With This Plugin
  5. All Nodes
  6. Tutorials
  7. Roadmap & Changelog </aside>

<aside> ⭐

Reviews (These are the written reviews from the old Unreal Engine Marketplace)

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<aside> 👋 1. Welcome

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Welcome and thank you for purchasing this plugin.

Here you will find everything you need, such as a list of all nodes and their functionality/how to use them or how you can install this plugin.

Support

If you need further assistance, please do not hesitate to reach out using one of these three ways:

  1. Reach out via email to [email protected]

  2. Join the Kibibyte Discord community

Feel free to also join when you just want to discuss something or when you have an idea on how to improve this product 😄

https://discord.com/widget?id=884517714893361203&theme=dark

<aside> <img src="/icons/save_gray.svg" alt="/icons/save_gray.svg" width="40px" /> 2. Installing The Plugin

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There is currently only one way to buy and install this plugin:

Through the Fab marketplace.

It is not planned to release this plugin anywhere else.

After you have purchased this plugin you will be able to install it to any supported engine version listed on the product page.

<aside> ✅ 3. Enabling The Plugin

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  1. Hover over the “Edit” tab and click on “Plugins”

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  1. Search for “Steam Leaderboards” and enable the plugin

  2. Restart the engine

<aside> ⚙️ 4. Preparing The Project For Use With This Plugin (If you use both the Steam Leaderboards & Steam Achievements plugin you still only need to do this once)

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  1. Enable the "OnlineSubsystem", the "OnlineSubsystemUtils" & the "OnlineSubsystemSteam" plugin which are pre-installed in the engine.
  2. Edit the DefaultEngine.ini file of your project (X:\…\YourProjectName\Config\DefaultEngine.ini) and insert the following at the end:
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemSteam.SteamNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")

[OnlineSubsystem]
DefaultPlatformService=Steam

[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=480

[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection"

Info: Instead of “480” you should use your own Steam Dev App ID (Can be found next to your game's name in your Steamworks dashboard). For testing purposes or for developing, you can use “480” though. Just don’t forget that other leaderboards already exist which were created by other developers ;) Related Link: Learn more about what each config setting does: Online Subsytem Steam Documentation