This is just a temporary documentation for the marketplace review. It will be greatly improved very soon!

Please make sure not to use too big mask textures, or else the engine will crash (I tested it with textures up to 500x500).

Here are some mask textures you can use:

dwddawddwad.png

dadwdffwa.png

ffffffff.png

The Shape Creation With Mask Is By No Means Perfect and might glitch out. I am working on improving the algorithm behind it :)

Make sure to only use a black and white masks

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Just add a mask to your project and set it as mask, then connect any output of these left 3 nodes to the right one. You can just leave the “Optional WindowID” to be 0. This is only important if you also use the Multi Window Extension or .exe Extension. If that is the case you can also tweak the windows of completely different processes for example.

You can also use the other 2 shape generation methods. Just leave the bool on true. This is only important if you use it with the Multi Window Extension or the .exe Extension.

If done correctly, the window will look something like this.

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As you can see, the shape isn’t perfect yet. This is a small bug which I will fix with an update after the plugin is approved as I accidentally added it shortly before pressing the “Submit for Appdon’orval” button. I dont want to revert the submission for now as this made the whole process glitching out for your end.

To exit a window you will need to use the buttons in your bottom app list and hover over the unreal engine symbol and press this X

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